Tuesday, June 18, 2013

Board Stiff with Thunderstone; Deck-Building Part 3

Three weeks might be one too many for me when it comes to writing about a game type. Either that or I should try writing these things before 11pm on a Sunday.. Regardless, though, this week I push on and write about Thunderstone, a deck-building dungeon crawler that is as heavy as your heart.
This side tangent of fed-up exhausted ranting may lead you to the conclusion that I don’t likeThunderstone. That I don’t like a game where you need a finely executed plan and team to consistently take out the monsters present in the Dungeon over yonder. Instead, you get the team of adventurers that were rejected by DnD Academy and left to drown their sorrows in whatever podunk village you keep finding them in. That’s unfair of me, I know. It’s not their fault that you can’t bloody shuffle right.
Shuffle on over like you do and take a gander.

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